Unity Showcase
Turntable Showcase
Details Showcase
Environment Assets Viewer
Process
For my final personal project at PlaygroundSquad I wanted to focus on texturing and sculpting stylized lowpoly props. I had a lot of fun working on this, taking a lot of inspiration from the Darksiders pipeline both in sculpting and texturing. I mainly wanted to focus on practicing texturing in Substance Painter, rather than spend too much time on FX and shaders. My goal engine was Unity, but I ended up doing most of my beauty shots in Marmoset Toolbag since I love the render and camera options in it.
I'm working on a one-page comic to explain the lore and backstory of the piece! Coming soon on Itch.io.
I ended up frankesteining 2 concepts that I really liked, please go and check them out they're really awesome!